In order to strengthen our tools team, we are looking for a C#/C++ programmer to work on production tools.

Under the supervision of the tool lead, you will work on the evolution of various tools for our game engine.


Your main tasks will be the following:

  • Develop the various game editors and design new ones (level builder, nodal editors, asset browser, FX editor, properties, timelines, continuous integration, etc.)
  • Improve the overall data processing pipeline to reduce iteration cycles
  • Work in collaboration with tool users, monitor their needs and propose improvements



Skills and profile required

  • You are looking to join a team of experienced and passionate people to continue to grow and exchange
  • You like to develop ergonomic tools and facilitate the daily work of production teams
  • You have a very good command of C# and C++
  • You have a good knowledge of .NET and WPF
  • You have a great deal of technical versatility and enjoy working with a variety of technologies
  • You enjoy interacting with users and have good communication skills
  • You have at least 2 years experience in application development

The following would be a plus

  • Good knowledge or experience of a game engine and its tools
  • Experience with various scripting languages (python, batch, maxscript, etc.)



  • Permanent position (CDI)
  • Salary: Depending on profile and experience
  • Location: Paris Porte d'Ivry
  • Partial or full remote work possible

Please provide:

  • CV and cover letter
  • Demos or examples of work welcome

You will be invited to do a technical test if your application is successful


To: Head of Recruitment