Job Description

As part of our next Action-RPG for home consoles and PC, we are looking for a Level Artist to join us on a permanent contract at our Paris-based studio.

Join the development team behind GreedFall and The Technomancer!


Under the responsibility of the Artistic Director and the Graphic Production Director, your main responsibilities will be:

  • Composing and arranging the layout of different levels using existing 3D assets
  • Respecting the artistic intentions behind various environments
  • Accommodating the elements put in place by the Level Designers
  • Enriching the exploration experience in each level


Candidate Profile


  • At least one credit on a home console/PC game or at least 2 years in a similar position
  • Good at managing quality and time constraints
  • Good artistic and creative skills, and a good sense of observation
  • The ability to work well with various teams
  • Have a positive, curious and pro-active attitude
  • Fluent French


  • Good understanding of real-time game mechanics related to objects and environments
  • Ability to manage the composition of an environment within technical and artistic constraints
  • Ability to create and edit the layout of an environment using an in-house level editor
  • Good knowledge of how a game engine works
  • Understanding of Level Design
  • Rigorous, responsive, independent, and initiative-taking
  • Receptive to feedback and able to adapt to technical and artistic constraints


Additional Information

Permanent contract

Start date: ASAP

Location: 39-41 rue Maurice Thorez, 94200 Ivry, Greater Paris, (depending on the ongoing pandemic) or working from home

Please provide:

  • CV and cover letter
  • Online portfolio, references, website (optional)


To: Head of Recruitment